Stray - Guide to all safe codes and digital door codes

Stray is a home not only for several types of collecting items, but also for puzzles. These include the collection of hints and clarification of the environment to open the locked safe and doors.

The next leadership will tell you about all the codes of the safe and digital codes of the doors necessary to continue the game in Stray.

how to open all safes in Stray

As you pass the chapters of Stray, you will encounter several safe. These safes are a kind of puzzle that you need to solve.

Codes of safes are always located next to the safe themselves, but, as already mentioned, you must find out how to solve the puzzle in order to get the right codes to open the safe.

Stray

Below you will find safe codes for all safes in Stray. You can enter the code to open a safe without any problems. However, if you want to solve a puzzle for each safe yourself, the leadership below will be the most useful.

CHAPTER 4: Safe Code of Trushno

Safe code: 1283 The first safe that you encounter is located in chapter 4. In this chapter you will take part in a side quest that requires you to collect 8 notes for the musician of the Muruska.

Take a mysterious note and go to the Elliot Programming, and let the Elliot lead you to Dufer Bar. Once in place, just move the frame with the image found next to the garbage basket to open the safe code.

chapter 10: Safe Midtown Code

Safe code: 8542 The second safe is in chapter 10. In this chapter you must go to a store located on the main road of Midtown to find the safe code inside the store where the NPC is in a white jacket.

Enter the store and get to its back to find a safe. As for the safe code, you must decipher the existing code written on the poster addressed to the safe.

How to find all dihykodes in Stray

In addition to safes, you will find locked doors that can only be opened with a digital code. To find these digital door codes, you must collect tips and solve a puzzle. Either so, or just read digital codes from below.

Chapter 3: flat digital code

Digital code: 3748 The output door to the apartment is locked with the keyboard, and you must enter the necessary digital code to open it.

Just take the flashlight of your B-12 and illuminate the area to show the digital code on the portrait in the pantry. As soon as the code is disclosed, enter the code in the lock with the keyboard to unlock the exit from the apartment.

CHAPTER 6: slums, part 2, digital code

digital code: 2511 The door to the secret of the dock is locked, and you must enter the necessary digital code into the keyboard lock to open it. The digital code is quite easy to find, just whip a few paintings on the wall to find a hint pointing to the clock above the sofa. The clock largely give out the exact figures of the code.

Comments

Popular posts from this blog

Read Without Ads & Tracking - Experience High-Quality Journalism with PUR-ABO Subscription

Rockstar does its best to repair Red Dead redemption 2 pc

Forza Horizon 4: Stream starts at 18:00