NFT, which is seen in the field, starts with 'fandom' and is big as 'Discord' [Meta Bus 24]

[copyright Park Ye-jin reporter] The game industry is facing a transition with blockchain technology, and NFT is struggling with many controversies such as overheating and copyright infringement. Nevertheless, interest in the possibility of NFT's presentation to the game industry continues.

In the Nexon Development Jacquards (NDC), which has been held for three days since the 8th, business developers shared their thoughts surrounding the NFT in a changing game ecosystem.

How

◆ 'Fandom' should be added to the added value

In summary, NFT is mainly operated based on fandom and belonging, and it is sustainable only if benefits or added value is added. Kim Seung-joo, a professor of information security at Korea University, explained, Fandom is maintained through the privilege of membership. For example, Burger King collects menu NFTs to provide specific rewards such as 'call with celebrities' through the bonus NFT.

For companies, it can be used as a business model. The luxury goods industry also replaces the recent quality certificate with NFT, which will prevent the distribution of counterfeit goods by tracking trading records.

◆ Community, channels also change… 'Rugpool' is also subject to

(Game) Community has grown in the same history as a game. There are many cases where the game information community has developed into a large general community. In recent years, investors who focus on the value of the blockchain market have gathered, and the game has been paying attention to many community channels such as Twitter, Discord, Telegram, Medium, Reddit, and Open Kakao Talkbang in Korea.

Lee Jin-hyung, chief executive officer of personal information protection (CPO), said, It is more important to give trust and expectation through communication rather than making a trend through marketing. Mentioned.

The token economy has made it possible to design a system that can be rewarded as contributors contribute to the growth of the game. An example is that each week with hundreds of people in real time, QNA is conducted, and users write their own plans through shared documents, reflect them in updates, or decide the competition for competition mode as community votes. We are also establishing policies that encourage autonomous community growth by appointing community leaders with expertise in each area, he said.

On the other hand, behind this new community, there is also a risk of fraudulent fraud. Rug Pull is a fraud of virtual asset developers, and suddenly stops the project and disappears with funds. Therefore, if the community is cut off, such as deleting the article on Twitter or the discontinuation of the Discord Channel service, the participants are extremely unstable.

Song Yong-sung, a Soon-Soon Studio developer, said, (Rugpool) fundamentally dangerous the business itself. I think it's going a lot.

** ◆ Despite the controversy over copyright,

NFT guarantees ownership for its high value, but apart from this, the controversy over copyright infringement in the process of issuing (Minting) and transactions continues. Song developed his story of copyright in the NFT project and pointed out the confusion of the non-Zeido right caused by 'decentralization'.

Song developed that the production and sales of NFT legally can only be copyrighted. According to Article 10 (2) of the Copyright Act, creators will be copyrighted at the same time as creation. This is based on the Bern Convention, which is interpreted that only those who have secured the rights can create derivatives such as NFT and can distribute and trade.

On the other hand, there was a discussion that NFT was a means of transferring ownership and irrelevant to copyrights. Professor Kim Seung-joo said, NFT is a kind of registration right (with apartment).

As such, the information stored as NFT is only a 'registration right' but also not the original content. The original has a risk of being deleted by the manager's mistake or hacking at any time. The apartment has disappeared, but only registration rights are exists. You can store the original content as a blockchain, but it's not realistic because of too much fees.

◆ Nevertheless NFT

The lecturers agreed that the NFT is now overheated, but noted that the game industry provides a new power of creation. Professor Kim said, Meta buses have to cross the world, and blockchain and NFT are a technology that prevents 'counterparts' between the world. I looked forward.

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