The Remake of Splinter Cell is a reality
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Ubisoft has announced the return of Splinter Cell, its acclaimed series of stealth games.
It is not known much about the project, beyond that it is in its first phases and that will use Snowdrop, the engine of The Division. It also does not seem clear that it will be a recreation of a concrete game; In the official communication, a remake that will be based on the rich tradition of the brand is talked about.
«Although we are still in the early stages of development, what we want to do is make sure that the spirit of the first games remains intact, of all the forms that gave Splinter Cell his identity in his beginnings, he explains on the web of Ubisoft producer Matt West. The Creative Director of the Project, Chris Duty, says the project center is to create a game that encourages observing situations, making plans, using gadgets and be smarter than enemies in creative ways to face the challenges presented to you ».
In the video with which the expected return has been announced, a series of key people in the creation and development of the first Splinter Cell speak about the defining features of the series in their first deliveries; There is Clint Hocking, for example, talking about the importance of hardware at the time of defining a part of the identity of the series, such as the ability of the first Xbox to render lights and dynamic shadows.
There is no launch window or platforms that are targeted with this project, at the moment, but it is talking about sitting the bases of the future of the series starting from this remake, so it seems that the idea is to continue counting on Sam Fisher if the thing goes well; I imagine that Ubisoft does not hurt you to have a project like this after the pauperism reception of your experiment with the NFTs.
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