Building only "Steel" ship! Sea Battle Action "Waves of Steel" In the sea around the world, "" [Play Repo]
TMA Games has released the Sea Battle Action Games " Waves of Steel " for early access to STEAM, July 21, 2021. This work is a work that can fight on a battleship that the player itself is designed on the stage of various situations.
" Wasip Gunner 2 Steel Morning " (Development: Microcabin) released by Koei Tecmo Produced as a developer who loves (Development: Microcabin) This work is. Under the philosophy of creating a game that anyone can enjoy rather than a real route, it is a work that can be felt so free customization and easy to play.
In this article, we will deliver the "Waves of Steel" play report. We will deepen the expectations of early access and expectations to the product version, such as the feeling of the prepared parts and the exhilaration that can fight with overwhelming thermal power.
# Almost the battles from the tutorial stage flashy and fun!
The basis of this work should "clear the purpose of battle with one ship manipulated by the player". Ships can be freely moved with relatively simple operations such as acceleration and deceleration (retreat), and no polite tutorials are made in Story Mission.
In this work that will fight up to several tens of battleships and planes, the tutorial will open the curtain from the fierce fight with more than 10 vessels. However, the player's initial vessel has a fairly balanced performance and does not lose in a regular shooting joint. First of all, let's enjoy refreshing unboughing while following the instructions.
The weapon is divided into several categories such as " cannon " " torpedo " " anti-aircraft " " vs. submarante " and used while playing with arbitrary switching It is a system to do. Ammunition numbers are set for all equipment, and if it is a powerful weapon, the basic number of loadings is low.
Missions will shoot down the enemy ship, survive a certain period of time, and find the purpose. The player can attack not only a ship, but also on stage such as island, island facilities, ports, airfields, etc. can be destroyed. Also, depending on the stage, allied fleets and bosses are also appeared and the stories will be enliven.
During the battle, if you get too damaged by enemy attacks, you will go out and get out of the game. Since you can drop items such as "recovery" and "ammunition" by defeating the enemy, let's fight well and fight well on the battlefield and fight well on the battlefield. You can also get new combatability by incorporating "parts" dropped from the enemy into the ship.
# Collect parts and customize the ship!
By promoting a little story, you will be able to customize and new ships. The design of the ship of this work is very simple, and if it is equipped with an engine or a propeller power, a command room, and a weapon, it will be almost complete. A simple shipping to place parts on the hull is based on the "HLG system" which was also equipped with "Wasip Gunner 2 Steel Road".
The player must be careful that parts are placed not exceeding the maximum weight of each hull. Even if you protect, for example, " Super Threats for Cannons " " Illustrated Dehinder with Mobile Operation and Torpedo **", etc. can be designed freely freely. Some parts such as cannons can also change height and place.
It is such a free book, but it can be said that it is essential to be introduced in weapons is the existence of "air-air equipment". This work is overwhelmingly the number of enemies, and air weapons attack players in many missions. Aerial weapons aimed at a cannon and destroy ...... You can also play a force like a strong play, but you will be equipped with an anti-aircraft weapon as if there is a strong commitment. An air weapons will shoot down at auto, and manually manually.
In addition, special operations can also be set on the ship "Ram (body attack)" and "Dodge". A strategy to collect cannons in front of you, and break the other party while pushing with a lamb and cannon is quite effective (but this is also a big damage). In addition, there are also customized elements that can be established to widen the collection range of items, or have customized elements decorating with flashy flags and decals, and shipbuilding may be infinite.
Since the same mission can be ordered any number of times, it is a very enjoyable work to defeat the enemy and repeat the part collection while confirming the performance of the remodeled ship.
# Aerial battleship and plasma weapons are also!
This work is currently implemented as a story, with a destroyer as a story. Therefore, there are restrictions on shipbuilding mode hulls and parts, etc., but the current build has a nice "All Parts Liberation Mode".
By using this mode, the player can freely design the air battleship from the early ship to the air battleship that appears during the game. Equipment that can be used is also packed with powerful weapons such as plasma weapons and 100 mm shells. There are many power parts such as engines, and it is not impossible to create an SF battleship with overwhelming thermal power and mobility and run the sea.
In addition, in the Developer interview, "You can also reproduce a history of historical battleships" as well as parts for Battleship Yamato. Because parts arrangement can be freely free, you can play and ships finely in reality.
Again, this work hardly has little limit limit. Such a nice toy box and buffet fun can be made by the number of players.
"Waves of Steel" has introduced here. Free customization and simple and simple and easy-to-understand operations, and by " Kill the enemy with your own strongest ship! " A work that is full of clear fun.
The early access period is planned for about 10 months, and according to developers, it is scheduled to end in June 2022. Not only the currently playable destroyer, but also a story that uses large battleships etc. in the second half will also be prepared. In addition, it is also aiming for a little different bonus mission and DLC deployment after the main story, and Japanese implementation. For more information, see "Developer Interview" in this work.
The developer himself also says, "I want to make a similar game", in many respects, the attractiveness of the " steel " series and this work to feel your own exhilaration. The UI and the atmosphere of the game can not be said to be new one, but there is a pleasant fun too much free to compensate!
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